Osiris — The Egyptian god of the dead whose annual death and resurrection personified the vitality of nature.
Related Doing a little research about Swordbearer, I was reminded that it was designed by B. Dennis Sustare and Arnold Hendrick. When I think back on the games I loved in the 80's, a lot of them were by Hendrick. I recently found out that these games are actually available for download!
I wish I had known they were available for download while I was in Taiwan -- several of them look like excellent solo games.
|SparkNotes: The Matrix Trilogy: Faiths and Religions||Seuss' first live-action movie--filmed with actors rather than animation, but his trademark combination of whimsy and dark themes is easily recognizable.|
|From the SparkNotes Blog||Forget sci-fi and guns - The Matrix is really about religion By Steven Tomkins The sequel to The Matrix is being keenly awaited by many of the film's fans - geeks, sci-fi addicts, as well as those who just love stylish violence.|
Then, I also found out that Hendrick designed one of my all-time favorite computer games, Darklands. Hendrick is, therefore, one of my heroes. There isn't much about Swordbearer on the net other than this webpage, reallybut there is an e-mail list.
Dennis Sustare is on it! Here are some of the other RPGs I've played or owned. This game is very direct: There is a little bit of overarching story that can happen, but it feels like that would require a long campaign, and to be honest, I think this game would only shine as a one-off.
But there it does indeed shine; it really gets you into the role of a soldier. It has some brilliant little mechanics that cause fun, such as the fact that going up in rank necessarily means being able to do more, but also failing more spectacularly and dangerously. Long-famed for being the most complicated RPG ever.
Aftermath is actually less complicated than, say, the Tri-Tac system, and it's better organized. Aftermath also has some very good insights into building a post-holocaust world. I don't know if I'd ever run it, but it's a great reference to have.
A brilliant little game about Greek heroes and heroines, doing mythically heroic things. It has some very interesting innovations, such as the range system one of the best attempts at abstract combat ranges and the favors system.
This sometimes feels like 'Riddle of Steel light' to me, with the way the basic mechanics work, and with the various combat specializations. It's a pretty straightforward system, at least in the first edition I haven't seen the second edition yetbut it also looks like quite a solid one.
Another incredibly innovative game. Adventures in the Known World. Based on the excellent comic series, and written and beautifully illustrated by the author of the comic.
There are tons and tons of flavor and setting information here.
Playing the game clearly generates a very similar aesthetic to the comic. Based on the Fuzion system's mechanics. Probably just about the best game about medieval Japan there has been. I always thought budo was just too hard to get though, considering how central it is to the game.
I've never been into horror much, but CoC is clearly the granddaddy grandelderthing? Another game I had to have for reference. I've been lucky enough to play this with the designer, Jeremy Keller, several times.- Movie The Matrix In , Brent Staples communicated with Jean Baudrillard about the use of his philosophy in The Matrix (), a film written and directed by Andy and Larry Wachowski.
Staples wrote, “He [Baudrillard] noted that the film’s “borrowings” from his work “stemmed mostly from misunderstandings” and suggested that no. Jan 01, · He parallels the conceptions of Andy and Larry Wachowski-The Matrix creators-with those of such visionaries as Socrates, Descartes, Kierkegaard, Freud, Orwell, Huxley, and Spielberg, as well as explores the Matrix as an expression of the fears, the quests, and the dreams humankind has struggled to define and conquer.
I've been interested in science since a young age, and in gaming since I first played D&D (the box with a red dragon on it) in junior high.
I occasionally dream of going back to school for an astrophysics degree or becoming a professional RPG writer. The Matrix and Religion: Is It a Christian Film? Search the site GO. Religion & Spirituality. Atheism & Agnosticism Because Christianity is the predominant religious tradition in the United States, His powers derive from an ability to manipulate the programming of the Matrix, and he .
International Association for the Study of Dreams is a non-profit (C)(3) research and education organization. The specific purpose of this corporation is to promote scientific research into the study of dreams and to provide an educational forum for the interdisciplinary exchange of such information among the scientific and professional community and the general public.
Theispot University Publication Illustration Highlights. Student life, research, alumni achievements, and the newest faculty members are just a sample of topics covered by .